Aego Playground

Camera 3Dtype

component engine.Camera3D

Renders a perspective view looking down the node -Z axis.

Activefield

field Active bool

Only active cameras render.

Clearfield

field Clear bool

Clears the viewport before drawing.

ClearColorfield

field ClearColor Color

Background color used when clear is on.

Farfield

field Far float

Distance to the far clipping plane.

Fovfield

field Fov float

Vertical field of view in degrees.

Maskfield

field Mask int

Visibility layers this camera renders. -1 renders every layer.

Nearfield

field Near float

Distance to the near clipping plane.

Orderfield

field Order int

Cameras with a lower order render first.

OrthoSizefield

field OrthoSize float

Half of the vertical extent in world units when orthographic is on.

Orthographicfield

field Orthographic bool

Projects without perspective; sprites and meshes keep their size at any depth.

Viewportfield

field Viewport Rect

Part of the screen the camera draws into, in normalized coordinates.