Camera 3Dtype
component engine.Camera3D
Renders a perspective view looking down the node -Z axis.
Activefield
field Active bool
Only active cameras render.
Clearfield
field Clear bool
Clears the viewport before drawing.
ClearColorfield
field ClearColor Color
Background color used when clear is on.
Farfield
field Far float
Distance to the far clipping plane.
Fovfield
field Fov float
Vertical field of view in degrees.
Maskfield
field Mask int
Visibility layers this camera renders. -1 renders every layer.
Nearfield
field Near float
Distance to the near clipping plane.
Orderfield
field Order int
Cameras with a lower order render first.
OrthoSizefield
field OrthoSize float
Half of the vertical extent in world units when orthographic is on.
Orthographicfield
field Orthographic bool
Projects without perspective; sprites and meshes keep their size at any depth.
Viewportfield
field Viewport Rect
Part of the screen the camera draws into, in normalized coordinates.